ABOUT
Born in Southern Italy in 2007, Giuseppe Balsamo is a composer, sound designer, and music producer driven by a lifelong passion for electronic music and interactive media. Starting his journey at a young age, he worked behind the scenes as a ghost producer and mix engineer for various artists, contributing to tracks that have collectively surpassed 500,000 streams across all platforms. At 18, after graduating with a 100/100 score, he earned a merit-based scholarship to study at the prestigious SAE Institute Milan. A lifelong videogame enthusiast, Giuseppe has also created sound design assets for characters in the upcoming game With The Fire and Sword. In December 2025, he co-founded the indie game development team Slit&Soul alongside his childhood best friend, where he works as composer, sound designer, and creative director. The team is currently developing Purged, an isometric action roguelike.
SKILLS
AUDIO IMPLEMENTATION
Integration of interactive audio systems using Wwise, Unreal Engine, and Unity. Writing clean C++ code and blueprints to seamlessly connect complex sound behavior with gameplay mechanics.
ADAPTIVE SOUND DESIGN
Creation of dynamic and responsive soundscapes. Utilizing tools like Pure Data to build generative and adaptive audio assets that evolve in real-time based on the player’s choices.
MUSIC COMPOSITION
Crafting original soundtracks tailored to the game’s identity. From atmospheric underscores to high-energy themes, focused on elevating emotional engagement and narrative depth.
WITH THE FIRE AND SWORD
The following clips showcase the sound design assets created for the characters of With the Fire and Sword . Contributing to this project has been an incredibly rewarding experience, and it was an absolute pleasure to collaborate closely with the project leader, Oleksandr, to bring these characters to life. All video footage featuring the characters’ original animations and combat states, completely re-sounded from scratch.
Bird unit, lvl 6 – Golden Bird
Knights unit, lvl 8 – Cavalier